STEM Makerspace

STEM Makerspace

STEM Makerspace

Build real projects in robotics, 3D printing, laser cutting, ESP32, Raspberry Pi, electronic sensors, and general engineering

STEM Makerspace in Edina Minnesota
STEM Makerspace in Edina Minnesota

About our STEM Makerspace

Our Makerspace is a hands-on, project-driven workshop where students (10–18) learn by building. Each week, kids prototype, wire, code, and iterate—moving from idea to working creation using real tools and materials. Beginners are welcome; experienced makers get room to dive deep. Instructor-guided and tons of fun!

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Build

In the Coder's Clubhouse Makerspace, students build with real tools and tech—designing, wiring, coding, and prototyping. From gadgets to cars, projects come alive each week.

Tinker

Tinker

Tinker

Students tinker through trial and error, problem-solving at every step. Projects rotate monthly, sparking curiosity with LEDs, robotics, microcontrollers, electronics, and more.

Coder's Clubhouse instructor teaching kids about coding
Coder's Clubhouse instructor teaching kids about coding
Coder's Clubhouse instructor teaching kids about coding
Kids playing with micro:bit controllers
Kids playing with micro:bit controllers
Kids playing with micro:bit controllers

Create

The Makerspace is where ideas become reality. Kids create 3D-printed gadgets, interactive builds, and more—then take home their projects to celebrate success.

Have questions about the Makerspace Program? Call or email us today!

Have questions about the Makerspace Program? Call or email us today!

Frequently Asked Questions

Frequently Asked Questions

Frequently Asked Questions

Is this just for kids interested in coding careers?

Not at all. Coding and making are creative outlets as much as technical skills. Some students are future software engineers, while others simply love building things, designing games, or experimenting with technology. Everyone benefits from problem-solving, creativity, and confidence with tech.

What does a typical class session look like?

How do I know which program is right for my child?

What is the difference between the Path Program and the Focus Program?

What is the Makerspace Program?

What age groups do you serve?

What is the Grace Hopper Program?

Does my child need any experience to join?

What if my child misses a class?

Will I get updates on my child’s progress?

Are classes offered online or in-person?

How often do classes meet?

Will my child be grouped by age or skill?

What is Parent's Night Out?

How much does it cost?

Can my child switch programs or levels?

Do students get to take their projects home?

What if I join the Founder's Club, but our schedule doesn't match?

What’s your refund/cancellation policy once classes and camps begin?

Is this just for kids interested in coding careers?

Not at all. Coding and making are creative outlets as much as technical skills. Some students are future software engineers, while others simply love building things, designing games, or experimenting with technology. Everyone benefits from problem-solving, creativity, and confidence with tech.

What does a typical class session look like?

How do I know which program is right for my child?

What is the difference between the Path Program and the Focus Program?

What is the Makerspace Program?

What age groups do you serve?

What is the Grace Hopper Program?

Does my child need any experience to join?

What if my child misses a class?

Will I get updates on my child’s progress?

Are classes offered online or in-person?

How often do classes meet?

Will my child be grouped by age or skill?

What is Parent's Night Out?

How much does it cost?

Can my child switch programs or levels?

Do students get to take their projects home?

What if I join the Founder's Club, but our schedule doesn't match?

What’s your refund/cancellation policy once classes and camps begin?

Is this just for kids interested in coding careers?

Not at all. Coding and making are creative outlets as much as technical skills. Some students are future software engineers, while others simply love building things, designing games, or experimenting with technology. Everyone benefits from problem-solving, creativity, and confidence with tech.

What does a typical class session look like?

How do I know which program is right for my child?

What is the difference between the Path Program and the Focus Program?

What is the Makerspace Program?

What age groups do you serve?

What is the Grace Hopper Program?

Does my child need any experience to join?

What if my child misses a class?

Will I get updates on my child’s progress?

Are classes offered online or in-person?

How often do classes meet?

Will my child be grouped by age or skill?

What is Parent's Night Out?

How much does it cost?

Can my child switch programs or levels?

Do students get to take their projects home?

What if I join the Founder's Club, but our schedule doesn't match?

What’s your refund/cancellation policy once classes and camps begin?

Join the Founder's Club — Save big!

Join the Founder's Club — Save big!

Join before we open to secure lifetime 15% off across Path, Focus, and Makerspace, with free Parent’s Night Out and Founder swag.
Join before we open to secure lifetime 15% off across Path, Focus, and Makerspace, with free Parent’s Night Out and Founder swag.

Path & Makerspace: first month billed today; billing resumes at opening at Founder rates. Focus Classes: pay per 8-week class with 15% off.